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Page name: Dreaming in Gears [Logged in view] [RSS]
2012-07-17 21:20:23
Last author: Avaz
Owner: Avaz
# of watchers: 15
D20: 9
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<img:stuff/aj/455/DIG%20logo%20small.jpg>


Welcome to the Dreaming in Gears RPG! This is originally a tabletop role playing game that I am going to adapt to play here, in wiki form. I, [Avaz], will be your Gamemaster (GM).

Introduction


Here is an introduction to the world:

Circa 1859, rural South Africa. A diamond miner uncovers a strange rock. In its raw form, it looks like a grey rock with ribbons of red, green, blue, and white swirling beneath the surface, seemingly of its own accord. Cutting into the rock does not reveal the underlying ribbons. There is something special, almost magical, about this find, dubbed Element X.

Circa 1865, London. After five years of heavy experimentation, scientists discover that passing an electric current through a pressurized steam chamber containing a small chunk of rock makes various color ribbons appear on the surface of the rock. Four specific volts make each of the four ribbons come to the surface of the rock. In other words, each of the rock’s colors reacts independently to each specific voltage. They find upon further testing that each of those four volts creates a field of subtle atmospheric energy around the rock, with interesting results apiece. Each swirling ribbon, it turns out, corresponds to each of the four natural elements (fire, air, water, earth) thus earning its name Elementium.

While engines and other steam-powered things are already growing popular, Elementium in effect brings upon the Industrial Revolution “before its time.” Direct engineering and scientific implementation of the rock’s abilities produce a number of products that make mundane tasks simpler. The most common of these products is known as the “Magic Box”: a portable device whose power source is carried on one’s back, whereby power is directed to a glove’s fingertips acting as the output mechanism. A layperson (commonly not understanding its technology) was convinced the produced results could be nothing other than magic, hence its name.

Meanwhile, these devices were growing so popular within the military and construction industries that entire corporations sprang up with the singular purpose of mining and selling Elementium. However, despite the relative abundance of the rock, the process of extraction still remains somewhat difficult; meaning only large companies and wealthy collectors could afford it at all, with the world governments primarily churning out products that utilize this power.

The largest conglomeration of companies that now owns and operates several of the prime Elementium mines around the world is The Bengal Corporation. In addition to their own supply, they purchase bulk quantities of the rock from competing firms. They actively seek to monopolize the industry and pay untold sums of money to reacquire the stores of Elementium from private collectors around the globe. Those that resist or refuse have been reported missing. Documents are leaked stating Bengal Corp’s intentions to fix global Elementium prices. When asked, company spokespeople claim the documents are doctored to smear their good reputation as “the world leader in life enrichment through the safe and efficient use of groundbreaking technology.” As proof, they point out that “no employee by that name even works at this organization.” Coincidence?

Circa 1866, New York City. Rumor spreads of a covert resistance party that plans to bring down Bengal Corp., though it is unclear how. Word has it that Antonio DePlesbin is spearheading the group, though no one knows who he is. People assume he does not use his real name. After two decades, rumors reach a fever pitch and travels around the world, though no one ever claims membership.

March, 1888, any city. The game campaign begins. Will you be a vigilante looking to join the resistance? Or will you try to get into the good graces of The Bengal Corporation in an effort to clear their name? Will you try to engineer better uses of Elementium? Just about anything goes.

Playing the Game


Please take some time to read over the ruleset; It is a little over 50 pages long and doesn't include a character sheet or sample adventures. Thankfully, for this wiki game, we'll not need either of those. :)
Ruleset - http://alexhakobian.com/digrpg/rulebook_beta.pdf



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2011-11-02 [Viking]: *watches*

2011-11-03 [Stephen]: /stalks

2011-11-03 [iippo]: *is also here*

2011-11-12 [Linderel]: *haunt*

2011-11-13 [Avaz]: Okay, folks. So the infrastructure is pretty much set in place for the game. All we need before we can begin is for people to post character bios on the character page. I've done all I can do on my end. The ball's in your court now. :)

2011-11-14 [iippo]: You just said balls.

2011-11-14 [Avaz]: Oh, look. I did! XD

Thanks, minion. *patpat*

2011-11-18 [All_Most PUNK]: *watches*

2011-11-20 [Lord Josmar]: Definitely watching!

2011-11-20 [Lord Josmar]: First question: Do we go through the whole character creation process as listed in the rules? Or do we just wing it with our own?

2011-11-21 [Avaz]: Go through the process as listed in the rules, and then adapt it to the format listed on the character page. You're basically gonna scrap some of the info on the char sheet for the one on the wiki.

This way, you'll have the setup needed to play here, with the added benefit of, if I overlooked something that will come into play here, you'll have the data already ready to go! ^_^

2011-11-21 [Avaz]: Alternately, just upload an image of your filled out character sheet right onto the character page. That'll work just fine. :D I will make a note of this on that page.

2011-11-21 [Lord Josmar]: There isn't a "character sheet" in the rulebook is there? Pretty much just have to write the stuff down on a piece of paper?

2011-11-21 [Lord Josmar]: Scratch that last comment. I just found the stupid thing, lol. But it is loading a blank page.

2011-11-22 [Avaz]: That's strange. It's loading up for me just fine. Have you gotten it to work since that comment?

2011-11-23 [Lord Josmar]: No, I just tried it and it did something weird to my computer. It froze Firefox and then my computer stopped responding for a bit. I am seeing if reinstalling/updating Adobe Reader will fix the issue. Gimme a minute or two to find out.

2011-11-23 [Lord Josmar]: I got it now. Gonna print it out because I love character sheets, lol.

2011-11-23 [Avaz]: Yay!

2011-11-23 [Avaz]: I noticed we have more watchers than I have spaces available for a single campaign. If everyone who's watching makes a character and wants to join a game, I will make a separate campaign, and folks can decide which one they want to play in. :)

2011-11-24 [iippo]: I might be just a lurker and not have time to actually get involved :/

2011-11-24 [Avaz]: Aww. But since it's wiki-based, it'll run slower than what you might think, which gives you more time to participate! :P

2011-11-30 [Avaz]: Let's get those characters going, people! Also start watching the other pages so you know what's going on. :D *cheers people on*

2011-12-06 [Avaz]: Can I get a run down of how many people are in going to play, by the way? It'll give me an idea of the kind of content to run, as well as how many people we should wait for before we start. Thanks. :)

2011-12-06 [Viking]: I'm probably going to lurk.

2011-12-08 [Avaz]: Okay, gang. I really don't want this game to fall by the wayside like so many others, so I'm going to say that the game starts on or around January 1st. Please, please, please make and post your characters by then so we can get this off the ground.

If we end up with a one person game, then so be it. But please speak up if you intend to play or lurk, so I'm not waiting impatiently. I really want this to work. :F

Sorry if this sounded like begging. It... may have been. >_>

2011-12-08 [Ms. Steel]: I will be a lurker for the time-being.

2011-12-12 [Linderel]: Lurker. I would not be a reliable player where regularity of posting is concerned, so I stay uninvolved.

2011-12-12 [Avaz]: So out of 9 watchers, 4 are confirmed to lurk, 1 confirmed to play. That leaves 3 unaccounted for. And since ET doesn't tell us who is watching, I don't know who to harass nicely ask to answer. :P

2011-12-13 [Lord Josmar]: We should bring that up to the suggestion forum. I know another wiki where we just had the same conversation about seeing who is watching the page.

2011-12-13 [Avaz]: Not a bad idea. *goes to do that*

2011-12-23 [Earoluim]: Hmm, what to do.

2011-12-23 [Avaz]: Here's a quick step-by-step primer:
1. Click the link under the "Playing the Game" section to get the rulebook PDF.
2. Read or browse through PDF to get a feel for ruleset.
3. Get the character sheet for reference or to print out.
4. Follow the format on DIG-Characters to post your character.
5. Wait until the new year for me to start the game.
6. Keep all relevant pages on watch to know when we start.
7. Enjoy! XD

2012-01-03 [Avaz]: FYI. The first adventure has begun.

2012-01-16 [Synirria]: I have to say, this is probably the most creative idea I have ever seen. Bringing a table top game to an online RPG. AWESOME!

2012-01-16 [Avaz]: Thanks! The transition is a bit clunkier than I'd like, but that's to be expected, what with the original meant to be played with people on a table with visible rolls and such. But it seems to be going well so far, I think. The first adventure is underway.

Are you interested in playing? There's room for more players. :)

2012-01-16 [Synirria]: It looks really interesting, but I've never played Table Top in my life, let alone doing it online. I'm not sure how well I'd do.

2012-01-16 [Avaz]: If you've got a quasi-decent grasp of numbers and very simple calculations, you'll do just fine. Besides, I've simplified some portions of it for this wiki use because
1) simple is good, and
2) they would require to be played on a tabletop otherwise, so it's easier to take it out and abstract some principles.

If you can make it through the rulebook, you would have easily proven the intellect required to play. Hehe.

2012-01-16 [Synirria]: *Smiles* Well, I guess give me some time to read over the rulebook, and I'll get back to you with a definite answer. -.O(This is my crafty little wink)

2012-01-16 [Avaz]: Quite lovely. Take your time with it. I know it's kind of a beast to get through at 50 pages, but if you have any questions, feel free to ask!

2012-01-24 [Avaz]: For everyone following along, is the adventure getting exciting or what? I love it! ^_^

2012-01-29 [Avaz]: Hey guys, how would you feel if we started using https://dicelog.com/dice for our dice roller and tracker? I like that you can keep track of them in one place.

2012-01-29 [Flisky]: That would be great except the page won't load on my phone. :P

2012-01-29 [Avaz]: Do you only play on your phone or do you have access to a desktop that can load it?

2012-01-29 [Flisky]: Only on my phone. My desktop doesn't have 'net. Sorry.

2012-01-29 [Lord Josmar]: NOOOO! I hate when the only thing you have to post on is a phone. Makes me gkad we are (hopefully) getting a better comp with taxes so I wont have to worry about it crashing.

2012-01-29 [Viking]: There are problems with that site's cert.

2012-01-30 [Avaz]: Huh, I guess there are.

2012-01-30 [Lord Josmar]: I'm not sure I fully understand the problem with the site's cert.

2012-01-30 [Lord Josmar]: You can try this one: http://www.pbegames.com/roller/

Looks like you can have the results emailed to someone.

2012-01-30 [Lord Josmar]: Wait, nvm. Just read this little line.

The Display option (see Show Results) may not be safe for actual play depending on usage. Nothing prevents an unscrupulous player from hitting reload repeatedly to obtain results they desire.

Still looks like something that would work well.

2012-01-30 [Avaz]: For the time being, I'll just stick to trusting my players not to be cheating on rolls. If I suspect any fudging, I'll step in and do something about it. :F

2012-01-30 [Flisky]: ....I did stop using my devil dice. Mainly because my percentile kept rolling 10...

2012-01-30 [Avaz]: I find that amusing for some reason. They must really deserve their name, eh? :P

2012-01-30 [Flisky]: Yeah. The name is appropriate. :D

2012-03-13 [Avaz]: Updated the logo. I'm also rewriting the whole rulebook to give it more of a steampunky vibe, with language/grammar choices to reflect that. I'm trying to take some of my snark and humor out of it, while still keeping my voice...which is rather hard to do, I think.

2012-03-13 [Lord Josmar]: NO! Don't take the snark and humor out of it!

2012-03-13 [Lord Josmar]: Also, not to sound mean or anything, but I kinda liked the original logo better. This one just feels plain.

2012-03-14 [Avaz]: Plain? Really? I felt it conveyed more of a Victorian-industrial vibe. *shrug*

Maybe if I add a stroke or something to make it pop more. I'll look into it. Granted, it looks better on a white background than a green one, so there's that.

Also, why shouldn't I take out the snark? I thought it wasn't fitting with the theme of the game. Sure it would be fun to leave it in if only my friends were gonna see it, but I gotta think about those dozens (hundreds?) of intertubes people who will be eventually reading it when I release it.

2012-03-14 [Lord Josmar]: I think the little snark and humor gave it a little character. But like you said, some people who read it may not take it well. In the end it is your creation so you do what you feel is best for it.

2012-03-14 [Avaz]: I agree. But that was back when I wasn't taking it as seriously as I am now.
Instead of a boring, dry introduction, I made it this:
<img200*0:stuff/aj/455/dig-sample.jpg>

Besides, I'm adding a ton of new stuff, it's gonna be awesome (I hope).

2012-03-14 [Lord Josmar]: I hope too. I like the beginning thingy.

2012-05-29 [All_Most PUNK]: Are you people playing this?

2012-05-29 [Avaz]: Yes we are.

2012-05-29 [All_Most PUNK]: Good, good, jolly good.

2012-05-29 [Avaz]: Did you want to join in on the action, Pubky?

2012-05-29 [All_Most PUNK]: How does the action go? My original intention was to play, then I... was away... when it started.

2012-05-29 [Avaz]: You can read through the first adventure, the sky is falling, and decide for yourself.

2012-06-07 [Avaz]: Put up the updated logo. Didn't care enough to remove the white background. :)

2012-06-07 [Koho Ai]: Hey, are you perhaps looking for members?
I've already read through the Adventure and the Rulebook and was interested.

2012-06-07 [Avaz]: Yeah, I think we can fit you in. Message me any ideas for a character you might have and we'll take it from there. :)

2012-07-17 [Avaz]: Rulebook BETA is UP!
http://alexhakobian.com/digrpg/rulebook_beta.pdf

(The cosmetic stuff like images are still missing, and so are the sample adventures, but it's all written.)

2012-07-17 [Koho Ai]: Is anybody else having problems accessing the beta version on internet explorer?

2012-07-18 [Avaz]: It's a 4mb file, are you sure it's not just taking a while to load?

2012-07-18 [Koho Ai]: I'll shall try again

2012-07-18 [Lord Josmar]: FYI: I found a typo in the Boons list in the leveling up chapter. Pg 45 the short description for Adrenaline Rush, Strength his misspelled.

2012-07-19 [Avaz]: Cool, thanks. I expect there to be more. ;)

2012-09-27 [Avaz]: Hey gang! I know things have slowed down here a bit, and that's okay. But I wanted to let everyone know (if you haven't seen it somewhere else yet) that the Core Rulebook is finally done and released!

http://alexhakobian.com/digrpg/digcorerulebook_beta.pdf

It's still beta though, so I'm sure there will be some changes before it goes to Final... not the least of which would be typos, or some broken mechanic that I've overlooked. :D Enjoy!

2012-09-28 [Earoluim]: AWESOME!

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